What engine did you use? How did you make that shader
A downloadable game for Windows
Go on a quiet night adventure to find a very special someone. Where could they have gone?
Switch between human and ghost forms to navigate and explore the environment. Delve into graves to speak with the deceased. Reflect during a silent journey in the night.
A game originally created for GBJAM5 (October 2016). An updated version of the game is also available: complete with audio, gamepad support, and minor bug fixes.
Arrow Keys — move
Spacebar — jump / select
Shift — transform
Enter Door — up arrow key (as human)
Enter Grave — down arrow key (as ghost)
Escape — quit game
f4 — toggle fullscreen
Left Stick / D-Pad — move
A — jump / select
B — transform
Enter door — up (as human)
Enter grave — down (as ghost)
Click download now to get access to the following files:
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Made in GameMaker: Studio. The shader shifts colors based on proximity to light sources :)
Do you have a tutorial on how I can do that? I'm trying to broaden my horizon in shaders... Plus I wanna add something extra on a game I'm working on. I would highly appreciate the info.
Loved the game btw. I loved that it's a just a chill game about walking in the dark and just exploring.
really calming and chilled, the jump mechanic was really nice to use and it was such a sweet ending! i only wish that they could've been more of it! thank you so much :)
a very sweet game... I love the palette, I loved exploring, and I loved the duality of the game XDD wonderful and serene!
Amazing game. I enjoyed myself while playing it. Also very nice concept.
I absolutely LOVE this game!
I absolutely loved this little game. It was cute, relaxing, and a very enjoyable experience. Here's a video I made with some more details on it.
adorable. fun little platformer with an interesting spirit mechanic, neat atmosphere, and lovely spooky music
Is it Roguelight by Daniel Linssen?